GameMaker: Studio by default only permits you to export games for Windows, while the Professional version also permits you to compile for macOS and Linux (Ubuntu) (as well as use additional functionality). If you have bought GameMaker: Studio through Steam, you will also have an additional target module to export your games to the Steam Workshop. You can get further additional modules which will permit you to export to other platforms like HTML5, Android and iOS.
- The HTML5 module enables you to produce ready-to-run HTML and JavaScript code that you can host or embed on any website
- The Android/Fire module enables you to create and distribute *.apk files
- If you have an iOS developer account then with the iOS module you can also publish to iPad, iPhone and iPod
- With the Mac OSX module you can target the Apple desktop market
- The Linux module permits you to make desktop games that run on the Ubuntu operating system
These modules are available only to those who have upgraded to
the Pro version of GameMaker: Studio (more
information on the different versions can be found here).
This section of the help file gives you all the information you
need for creating your first games. Later sections will discuss
more advanced topics, how to polish and distribute your game, and
the built-in programming language GML that considerably extends the
possibilities of the product.
Information on the basic use of GameMaker: Studio can be
found in the following sections: