GameMaker: Studio has an extensive collection of functions and
built-in variables for using paths within your game. This section
deals with the basic ones that are used when dealing with paths
that have previously been created in the Path Editor, but
further functions exist that permit you to create your own paths
using code, and to manipulate them in various ways.
The following basic functions exist that deal with paths:
The following variables are built-in to all instances when created and can be used to get information about a path, or to change certain properties:
Further functions for paths can be found in the following two sections: