To help you create and maintain highscores for your games,
GameMaker: Studio creates a global high score array of 10
places which you can access, add to and change to create your own
custom high score lists without too much fuss. This functionality
is local to the game and works on all platforms, so you can easily
store and maintain a basic high score table using these functions
along with the File
Handling Functions.
The following functions exist that deal with the internal high
score list.
GameMaker: Studio also includes a function for drawing the highscores out on the screen as a list, however it is very basic and it is recommended that you use this for debugging more than anything else as making your own high score table is easy and will give you far more control over how it is displayed: