win8_license_initialize_sandbox(xml);
Argument | Description |
---|---|
xml | The xml that defines the sandbox licence, as a string. |
Returns: N/A
This function enables a sandbox environment in which you can
test the Trial Play features of your game on Windows 8. The
function takes a string containing the XML that will define the
sandbox. You can find complete details of all the possible settings
from Microsoft here and the example code below gives a basic
working string that you can use as a base.
var license;
license = '<?xml version="1.0" encoding="utf-16" ?>
<CurrentApp>
<ListingInformation>
<App>
<AppId>988b90e4-5d4d-4dea-99d0-e423e414ffbc</AppId>
<LinkUri></LinkUri>
<CurrentMarket>en-us</CurrentMarket>
<AgeRating>3</AgeRating>
<MarketData
xml:lang="en-us">
<Name></Name>
<Description></Description>
<Price>0.99</Price>
<CurrencySymbol>$</CurrencySymbol>
<CurrencyCode>USD</CurrencyCode>
</MarketData>
</App>
</ListingInformation>
<LicenseInformation>
<App>
<IsActive>false</IsActive>
<IsTrial>true</IsTrial>
</App>
</LicenseInformation>
</CurrentApp>';
win8_license_initialize_sandbox(license);
The above code will create a sandbox to trial play your game, using the given string as the XML template.