timeline_delete( ind );
Argument | Description |
---|---|
ind | The index of the time line to delete. |
Returns: N/A
With this function you can delete any time line from your game.
if this time line was created in the GameMaker: Studio
resource tree, please note that it is removed completely from the
game and trying to call the indexed time line again after using
this function will cause an error. If the time line was created
dynamically using the timeline_add function, then this
function should be used the moment that the time line is no longer
needed to prevent any memory leaks that could slow down (and
eventually crash) your game.
if timeline_exists(global.tl) timeline_delete(global.tl);
The above code checks to see if a time line exists and is indexed in the global variable "tl" and if so it then deletes that time line.