gamepad_button_count(device);
Argument | Description |
---|---|
device | Which gamepad device "slot" to check. |
Returns: Real
This function will return the total number of buttons
available for the gamepad connected to the given device "slot".
b_num = gamepad_button_count(0);
The above code will return the number of buttons available on the gamepad plugged into device "slot" 0 and store the value in the variable "b_num".