gamepad_button_count(device);
| Argument | Description | 
|---|---|
| device | Which gamepad device "slot" to check. | 
Returns: Real
This function will return the total number of buttons
available for the gamepad connected to the given device "slot".
b_num = gamepad_button_count(0);
The above code will return the number of buttons available on the gamepad plugged into device "slot" 0 and store the value in the variable "b_num".