audio_sound_get_pitch(index);
Argument | Description |
---|---|
index | The index of the sound to get the pitch of. |
Returns: Real
This function can be used to get the get pitch of a given sound.
The sound can either be one referenced from an index for an
individual sound being played which has been stored in a variable
when using the audio_play_sound or audio_play_sound_at
functions, or an actual sound asset from the resource tree.
if audio_sound_get_pitch(snd_Explode) != 1
{
audio_sound_pitch(snd_Explode, 1);
}
The above code will change the pitch of the audio played from the sound indexed as "snd_Explode" if its pitch is not equal to 1.