tile_get_x

Returns the x coordinate of a given tile.

Syntax:

tile_get_x(index);


Argument Description
index The index of the tile to check.


Returns: Real


Description

This function will return the x axis position within the current room of the given tile.


Example:

var tile;
tile = tile_layer_find(-1000, mouse_x, mouse_y);
xx = tile_get_x(tile);

The above code will first get the index of a tile at the mouse position with a depth of -1000 and then use that value to store its x axis position within the variable "xx".


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