draw_set_font(font);
Argument | Description |
---|---|
font | The name of the font to use. |
Returns: N/A
This function will set the font to be used for all further text
drawing. This font must have been added into the font assets of the
game or have been created using either the font_add or
font_add_sprite.
You may also set this to -1 to default to drawing text using a
12point Arial font.
draw_set_colour(c_blue);
draw_set_font(fnt_Game);
draw_text(200, 200, "Hello World" );
The above code will draw the given text using the font indexed in the variable "fnt_Game" and coloured blue.