d3d_light_enable

Switches on or off the indexed light.

Syntax:

d3d_light_enable(ind, enable)


Argument Description
ind The index number of the light.
enable Switches on (true) or off (false) the indexed light.


Returns: N/A


Description

This function is used to enable a defined light. When you define a positional or a directional light you must assign it an index number which is then used by this function to switch the light on or off.


Example:

d3d_set_lighting(true);
d3d_light_define_point(1, 200, 123, 50, c_white);
d3d_light_enable(1, true);

The above code will enable lighting for the whole scene, then define a white light at a specific point in the room space, and finally turn that light on.


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