d3d_light_enable(ind, enable)
Argument | Description |
---|---|
ind | The index number of the light. |
enable | Switches on (true) or off (false) the indexed light. |
Returns: N/A
This function is used to enable a defined light. When you define
a positional or a directional light you must assign it an index
number which is then used by this function to switch the light on
or off.
d3d_set_lighting(true);
d3d_light_define_point(1, 200, 123, 50, c_white);
d3d_light_enable(1, true);
The above code will enable lighting for the whole scene, then define a white light at a specific point in the room space, and finally turn that light on.