get_integer(str, def);
Argument | Description |
---|---|
str | The string to show in the pop-up message. |
def | The default value in the text box. |
Returns: Real
This creates a pop-up window showing a custom message, with a
button labeled "Ok", and prompts the user to input an integer
value. The function will return the typed in integer, or the
default value if nothing has been entered.
NOTE: THIS FUNCTION IS FOR DEBUG USE ONLY. Should you
require this functionality in your final game, please use get_integer_async.
global.level = get_integer("Level to test?", 1);
The above code will display a message prompting the user to select a level for testing. The return value will be stored in the global variable "global.level".