get_string(str, def);
Argument | Description |
---|---|
str | The string to show in the pop-up message. |
def | The default string in the text box. |
Returns: String
This creates a pop-up window showing a standard message, with a
button labeled "Ok", that prompts the user to input a string. The
function will return the input string, or the default value
if nothing has been entered.
NOTE: THIS FUNCTION IS FOR DEBUG USE ONLY. Should you
require this functionality in your final game, please use get_string_async.
global.test_name = get_string("Test highscore name:", "Anonymous");
The above code will prompt the user to give a name which will then be stored in the global variable "test_name". If nothing is entered and the user just presses "Ok" then the default value,"Anonymous", will be returned.