This function can be used to checks if the given sound index can be played currently. This is needed due to the different ways streamed and unstreamed sound playback is handled on the HTML5 target platform, and will return true if the sound can be played and false if it can't. Note that on all other platforms other than HTML5, the function will always return true..
audio_sound_is_playable(index);
| Argument | Description |
|---|---|
| index | The index of the sound to check. |
Real
if audio_sound_get_pitch(snd_Explode) != 1
{
audio_sound_pitch(snd_Explode, 1);
}
The above code will change the pitch of the audio played from the sound indexed as "snd_Explode" if its pitch is not equal to 1.