winphone_tile_wide_content(string, index);
Argument | Description |
---|---|
string | The text for the content. |
index | The content index (1, 2, or 3). |
Returns: N/A
This function will add content text to the wide Iconic
tile for the game. You can have up to three lines of text, each one
defined by the index number supplied when using this function.
var str; str[0] = "Player: " + global.Name;
str[1] = "Score:" + score;
str[2] = "Health: " + health;
winphone_tile_wide_content(str[0], 1);
winphone_tile_wide_content(str[1], 2);
winphone_tile_wide_content(str[2], 3);
The above code will set the content strings for the Iconic wide Live Tile.