room_set_view_enabled( ind, val );
Argument | Description |
---|---|
ind | The index of the room to set. |
val | Whether to enable (true) or disable (false) views in the given room. |
Returns: N/A
With this function you can enable (true) or disable
(false) the view of any room within your game except
the current one.
global.myroom = room_add();
room_set_view_enabled(global.myroom, true);
This will enable views in the room indexed in "global.myroom".