room_set_background_colour(ind, col, show);
Argument | Description |
---|---|
ind | The index of the room to set the background colour of. |
col | The new background colour. |
show | Whether to show background colour (true) or not (false). |
Returns: N/A
With this function you can set the background colour for a room
(except the current one) and choose whether it should be
drawn (true) or not (false).
global.rm = room_add();
room_set_background_colour(global.rm, c_maroon, 1);
The above code will add a new room to the game and then set the background colour for that room to maroon and make the colour visible too.