room_goto_previous

This is used to jump to the previous room.

Syntax:

room_goto_previous();


Returns: N/A


Description

With this function you can make your game go to the previous one as listed in the resource tree at the time the game was compiled. if this room does not exist, and error will be thrown and the game will be forced to close. Note that the room will not change until the end of the event where the function was called, so any code after this has been called will still run.


Example:

if room_exists(room_previous(room)) room_goto_previous();

The above code will check to see if there is another room before the current one and if so it will go to that room.


Back: Rooms
Next: room_restart
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