iap_status();
Returns: Constant
This function allows you to track the status of the
GameMaker: Studio in app purchasing system and returns one
of the following constants:
Constant | Description |
---|---|
iap_status_uninitialised | in app purchases have not been activated for your game. |
iap_status_unavailable | There is no connection available to the target store. |
iap_status_loading | A connection to the target store exits and is being activated. |
iap_status_available | Purchases have been activated and the target store is available. |
iap_status_processing | There is currently communication between the game and the target store, like when (for example) making a purchase or when restoring a purchase, etc... |
iap_status_restoring | On the iOS target, this can be returned while your game is attempting to restore purchases. |
status = iap_status();
The above code requests the store status for the current game, and stores it in a variable for checking.