sound_delete

Deletes the indicated sound to free it from game memory. DEPRECATED

Syntax:

sound_delete(index);


Argument Description
index The index of the sound to delete.


Returns: N/A


Description

WARNING!: This function has been deprecated and will no longer work!

This function will delete the indexed sound from your game.

NOTE: This is a permanent removal that lasts as long as the game is running, meaning that if the deleted sound is an included game asset, even restarting the game with game_restart will not restore the sound. For that the game must be exited and re-loaded again.


Example:

if sound_exists(global.Music)
   {
   sound_delete(global.Music);
   }

The above code checks to see if the global variable "Music" indexes a sound and if it does it then deletes that sound from the game.


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Next: sound_exists
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