audio_group_stop(groupID);
Argument | Description |
---|---|
groupID | The index of the audio group to stop (as defined in the Global Game Settings Audio Groups Tab) |
Returns: N/A
This function will stop all sounds from the given audio group
that are currently playing.
if keyboard_check_pressed(vk_space)
{
audio_group_stop(audiogroup_level1);
}
The above code checks for the "space" key and then stops all the audio playing from the given group.