audio_emitter_get_z(emitter);
Argument | Description |
---|---|
emitter | The index of the emitter to use. |
Returns: Real
This function returns the current z position of the given audio
emitter.
if audio_emitter_get_z(emitter_player) != 0
{
var ex = audio_emitter_get_x(emitter_player);
var ey = audio_emitter_get_y(emitter_player);
audio_emitter_position(emitter_player, ex, ey,
0);
}
The above code checks the current z position of a given emitter and if it is not equal to 0, it is set to 0.