background_get_texture

Returns the texture id for the given background.

Syntax:

background_get_texture(back);


Argument Description
back The index of the background to use.


Returns: Pointer


Description

This function returns a pointer for the background texture page. This value can then be used in other draw functions, particularly in general 3D and some of the 2D primitive functions, as well as the Shader functions. You can get more information about the returned texture page using the different texture_ functions found here.


Example:

var tex;
tex = background_get_texture(back);
draw_primitive_begin_texture(pr_trianglestrip, tex);
draw_vertex_texture(0, 480, 0, 0);
draw_vertex_texture(640, 480, 1, 0);
draw_vertex_texture(640, 480, 1, 1);
draw_vertex_texture(0, 480, 0, 1);
draw_primitive_end();

The above code will draw a 4 vertex triangle strip textured with the texture held in the "tex" variable.


Back: Backgrounds
Next: background_get_uvs
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