tile_get_ids_at_depth(depth);
Argument | Description |
---|---|
depth | The depth of the tile layer to get the IDs of. |
Returns: Array
You can use this function to get the unique tile "id" for all
tiles placed at a given depth. The function will return a 1D array,
with each entry being the ID value for a single tile.
var tiles = tile_get_ids_at_depth(1000);
for (var i = 0; i < array_length_1d(tiles); i++;)
{
tile_set_alpha(tiles[i], 0.5);
}
The above code will get the total number of tiles on the layer at depth 1000, then loop through them one at a time and set their alpha to 0.5.