Ini files are small, lightweight files which are compatible with
most platforms. They are ideal for storing small pieces of
information, like interface preferences, local high scores, level
data etc...
Please note that for games with localizations it is very important
that accented letters can be read from external files. This means
that you should create the ini file in UTF8 format
first and then add it into GameMaker: Studio as an
included file so that it is exported on running the game and used
instead of the default ANSI format ini file that is created by the
ini functions when none has been previously supplied. In this way,
you can read and write to it correctly with all accents and
non-roman letters being maintained.
The following functions exist for ini files:
WARNING! These functions may not work as you expect
due to GameMaker: Studio being sandboxed! Please see the section on
File System Limits for
more information.