file_text_eoln(fileid);
Argument | Description |
---|---|
fileid | The id of the file to check. |
Returns: Boolean
With this function you can get GameMaker: Studio to check
the currently opened file to see if the line being read has
finished. The function returns true if the end of the line
has been reached and false otherwise.
file = file_text_open_read(working_directory +
"\Game_Data.txt");
var num = 0; while (!file_text_eoln(file))
{
score_array[num] = file_text_read_real(file);
num++;
}
file_text_close(file);
The above code opens a file for reading then reads the values from a single line into an array.