d3d_model_floor(ind, x1, y1, z1, x2, y2, z2, hrepeat, vrepeat)
Argument | Description |
---|---|
ind | The model index to add the floor to. |
x1 | The initial x coordinate of the floor. |
y1 | The initial y coordinate of the floor. |
z1 | The initial z coordinate of the floor. |
x2 | The opposite x coordinate of the floor. |
y2 | The opposite y coordinate of the floor. |
z2 | The opposite z coordinate of the floor. |
hrepeat | Amount of horizontal repetitions for the texture. |
vrepeat | Amount of vertical repetitions for the texture. |
Returns: N/A
This function will add a floor of the specified size to the
chosen model.
model[1] = d3d_model_create();
d3d_model_floor(model[1], 0, 0, 0, 500, 500, 0, 10, 10);
The above code creates a model and adds a floor to it.