d3d_model_cone

Adds a cone shape to the model.

Syntax:

d3d_model_cone(ind, x1, y1, z1, x2, y2, z2, hrepeat, vrepeat, closed, steps)


Argument Description
ind The model index to add the cone to.
x1 The model index to add the cone to.
y1 The initial y coordinate of the cone.
z1 The initial z coordinate of the cone.
x2 The opposite x coordinate of the cone.
y2 The opposite y coordinate of the cone.
z2 The opposite z coordinate of the cone.
hrepeat Amount of horizontal repetitions for the texture.
vrepeat Amount of vertical repetitions for the texture.
closed Sets whether to close (true) the bottom of the cone or not (false).
steps How many steps are used to make the cone "round" (typically 24)


Returns: N/A


Description

This function will add a cone of the specified size to the chosen model.


Example:

model[0] = d3d_model_create();
d3d_model_cone(model[0], -10, -10, -10, 10, 10, 50, 1, 1, true, 24);

The above code creates a model and adds a cone to it.


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