ds_map_find_next(id, key);
Argument | Description |
---|---|
id | The id of the map to use. |
key | The key to find the next one to. |
Returns: Real, string or undefined
This function returns the next key stored in the ds_map
after the one specified in the function. This can be useful
if your have to iterate through the ds_map looking for something,
but should be avoided if possible as it can be slow. If no such key
exists then the function will return <undefined>.
You should always check this using the is_undefined()
function.
var size, key, i;
size = ds_map_size(inventory);
key = ds_map_find_first(inventory);
for (i = 0; i < size; i++;)
{
if key != "gold" key =
ds_map_find_next(inventory, key) else break;
}
The above code creates some temporary variables and then gets the ds_map size and finds the first key as stored by the computer in the map. It then uses a for loop to iterate through the ds_map looking for the key value "gold". If it finds it, it breaks out the loop.