is_bool(n);
Argument | Description |
---|---|
n | The argument to check. |
Returns: Boolean
This function returns whether a given variable is a boolean
(true ior false) or not. In some cases you want
to check and see if a variable in GameMaker Studio 2 holds a
boolean value, and that's when you would use this function.
if is_bool(val)
{
global.Sound = val;
}
else {
global.Sound = true;
}
The above code checks the variable "val" to see if it is a real number and if it is it then uses it to set a global variable.